Homeworld 3 Single-Player Campaign reviewed by Dan Stapleton on PC.
Homeworld 3’s campaign goes out of its way to change up the style of missions we fight our way through as Imogen S’jet seeks out a missing Hiigaran fleet and faces an unhinged enemy. The resulting battle of wills feels more consequential than the off-screen galactic threat behind it. Relatively close-quarters scenarios have you guiding dozens of ships through eye catching gauntlets of asteroids and enormous space stations, and the dogfights and capital ship slug-fests that play out are a sight to behold. Being able to pause time and give orders makes managing your fleet much less overwhelming, especially given the tricky controls and sometimes disobedient friendly ship AI. Straightforward tech upgrades and a limited selection of ship types limit the campaign’s replayability, but building an armada and watching it tear through the enemy is always a satisfying sci-fi light show.
Homeworld 3’s campaign goes out of its way to change up the style of missions we fight our way through as Imogen S’jet seeks out a missing Hiigaran fleet and faces an unhinged enemy. The resulting battle of wills feels more consequential than the off-screen galactic threat behind it. Relatively close-quarters scenarios have you guiding dozens of ships through eye catching gauntlets of asteroids and enormous space stations, and the dogfights and capital ship slug-fests that play out are a sight to behold. Being able to pause time and give orders makes managing your fleet much less overwhelming, especially given the tricky controls and sometimes disobedient friendly ship AI. Straightforward tech upgrades and a limited selection of ship types limit the campaign’s replayability, but building an armada and watching it tear through the enemy is always a satisfying sci-fi light show.
- Category
- Gaming
- Tags
- Blackbird Interactive, Gearbox Publishing, Homeworld
Sign in or sign up to post comments.
Be the first to comment