This talk will show how games can use libraries in the Android Game Development Kit (AGDK) to improve the quality of your game. It will highlight the use of GameActivity and how it can improve the stability of games by reducing ANRs. It will also include an example of AGDK integrations by the 2K and the results they saw.
Resources:
The Android Game Development Kit (AGDK) → https://goo.gle/3yrBGhg
AGDK - Resources → https://goo.gle/3Lx6yEX
Get started with GameActivity → https://goo.gle/3mArekG
More updates → https://goo.gle/ggds-android
Catch all the sessions → https://goo.gle/ggds-23
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #GoogleForGames #Android
Resources:
The Android Game Development Kit (AGDK) → https://goo.gle/3yrBGhg
AGDK - Resources → https://goo.gle/3Lx6yEX
Get started with GameActivity → https://goo.gle/3mArekG
More updates → https://goo.gle/ggds-android
Catch all the sessions → https://goo.gle/ggds-23
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #GoogleForGames #Android
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