This talk discusses design methodology and features that encourage prosocial behavior in video games. We will cover player facing features, considerations to reduce toxicity, and systems that encourage player reform.
Watch more MIGS sessions → https://goo.gle/2UpbOi1
Subscribe to Google Developers → https://goo.gle/developers
Watch more MIGS sessions → https://goo.gle/2UpbOi1
Subscribe to Google Developers → https://goo.gle/developers
- Category
- Project
- Tags
- prosocial games, game development, video game development
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