We present a partial port of the successful VR game 'Robinson: The Journey' for Android devices and some of the optimizations required to run it at interactive frame rates. Additionally, we highlight some of the issues we ran into as early adopters of the Vulkan API on mobile devices.
Niels Fröhling, Crytek
Watch more videos from the Summit →
Niels Fröhling, Crytek
Watch more videos from the Summit →
- Category
- Phone
Sign in or sign up to post comments.
Be the first to comment