EA has officially announced the Dead Space remake, and IGN has the first details about what players, both longtime fans of the series and newcomers, can expect from the new take on the franchise.
EA Motive's Phil Ducharme (Senior Producer on the remake) and Roman Campos-Oriola (Creative Director on the remake) speak with IGN about the making of the remake, including how the team is endeavoring to honor the original but modernize it leveraging the next-gen tech of the PS5 and Xbox Series X/S (the remake will be hitting PC as well). The duo discusses their approach to maintaining the horror of the original, while refining the experience on a technical, storytelling, and mechanical level, as well as how they're uniquely involving Dead Space fans in the development process.
#IGN #DeadSpace
EA Motive's Phil Ducharme (Senior Producer on the remake) and Roman Campos-Oriola (Creative Director on the remake) speak with IGN about the making of the remake, including how the team is endeavoring to honor the original but modernize it leveraging the next-gen tech of the PS5 and Xbox Series X/S (the remake will be hitting PC as well). The duo discusses their approach to maintaining the horror of the original, while refining the experience on a technical, storytelling, and mechanical level, as well as how they're uniquely involving Dead Space fans in the development process.
#IGN #DeadSpace
- Category
- Gaming
- Tags
- Dead Space, EA Motive, Electronic Arts
Sign in or sign up to post comments.
Be the first to comment