Everyone’s favourite apocalypse delivery simulator is back with a sequel, in Death Stranding 2: On The Beach. The series’ signature style and unique gameplay mechanics make a return after more than 5 years, but there are some major changes in the new game that help it stand apart from the previous generation’s efforts. Here are the Biggest Changes we’ve found between Death Stranding 1 and Death Stranding 2.
For more help with bosses, walkthroughs and interactive maps, check out our growing Death Stranding 2 Wiki!
https://www.ign.com/wikis/death-stranding-2-on-the-beach
Timestamps:
00:00 - Intro
00:28 - New Locations (Mexico, Australia)
01:16 - New Crew with a New Ship (Fast Travel)
02:03 - Time of Day and Dynamic Weather Events
02:49 - Australian Wildlife
03:37 - New Close Quarters Combat Mechanics
04:34 - New Enemy Types (new BTs, Mechs)
05:19 - Brand New Weapons (Lightweight, Tranq)
06:25 - Improved Stealth Takedowns
07:06 - Dollman’s Overhead View
08:12 - The New Tri-Cruiser Vehicle
09:02 - Firing Weapons From Vehicles
09:34 - New Turret Vehicle Attachments
09:53 - New Quick Storage Menu & Shortcuts
10:43 - New Monorail System
11:26 - Moving Large Quantities of Materials
12:22 - Porter Grades, Sam’s Stats and APAS Enhancements
13:25 - Ladder and Rope Improvements
13:52 - Non-Lethal Emphasis (And Corpse Disposal)
14:11 - Flexible Ziplines
14:22 - New Corpus Menu
14:43 - Dialogue Choices
14:56 - New Chiral Creatures
15:12 - New Portable Music Player
15:28 - Outro
For more help with bosses, walkthroughs and interactive maps, check out our growing Death Stranding 2 Wiki!
https://www.ign.com/wikis/death-stranding-2-on-the-beach
Timestamps:
00:00 - Intro
00:28 - New Locations (Mexico, Australia)
01:16 - New Crew with a New Ship (Fast Travel)
02:03 - Time of Day and Dynamic Weather Events
02:49 - Australian Wildlife
03:37 - New Close Quarters Combat Mechanics
04:34 - New Enemy Types (new BTs, Mechs)
05:19 - Brand New Weapons (Lightweight, Tranq)
06:25 - Improved Stealth Takedowns
07:06 - Dollman’s Overhead View
08:12 - The New Tri-Cruiser Vehicle
09:02 - Firing Weapons From Vehicles
09:34 - New Turret Vehicle Attachments
09:53 - New Quick Storage Menu & Shortcuts
10:43 - New Monorail System
11:26 - Moving Large Quantities of Materials
12:22 - Porter Grades, Sam’s Stats and APAS Enhancements
13:25 - Ladder and Rope Improvements
13:52 - Non-Lethal Emphasis (And Corpse Disposal)
14:11 - Flexible Ziplines
14:22 - New Corpus Menu
14:43 - Dialogue Choices
14:56 - New Chiral Creatures
15:12 - New Portable Music Player
15:28 - Outro
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