Write For Us

GDC 2014: Build Games that Scale in the Cloud

E-Commerce Solutions SEO Solutions Marketing Solutions
441 Views
Published
Full playlist here:

Your game is a living, breathing creation that takes a lot of time and attention even after launch. So why worry about your technical infrastructure? Chris Elliott explains how to build games that scale that run on Google's state-of-the-art infrastructure.

For more information:
Category
Tutorials
Sign in or sign up to post comments.
Be the first to comment