Highguard reviewed by Travis Northup on PC and Xbox, also available on PlayStation.
Highguard’s compelling gunplay, impressive pace of updates, and killer Raid mode have made its exciting attack-and-defend encounters quite memorable, even if the version we have right now feels a bit like a rough draft. The unique competitive matches definitely have room for improvement, with maps that can feel a little empty and rounds that are somewhat uneven between their slow looting lows and chaotic raiding highs. Plus, with just nine characters, a handful of maps and bases, and only one game mode served up in a few different flavors, there’s not a lot of meat on this bone just yet. But what is here at the moment is still a lot of fun on its own, and I can already feel the makings of something that could be pretty stellar if it’s able to survive long enough to fully realize that potential.
#IGN #Gaming
Highguard’s compelling gunplay, impressive pace of updates, and killer Raid mode have made its exciting attack-and-defend encounters quite memorable, even if the version we have right now feels a bit like a rough draft. The unique competitive matches definitely have room for improvement, with maps that can feel a little empty and rounds that are somewhat uneven between their slow looting lows and chaotic raiding highs. Plus, with just nine characters, a handful of maps and bases, and only one game mode served up in a few different flavors, there’s not a lot of meat on this bone just yet. But what is here at the moment is still a lot of fun on its own, and I can already feel the makings of something that could be pretty stellar if it’s able to survive long enough to fully realize that potential.
#IGN #Gaming
- Category
- Gaming
- Tags
- Action, Cross-Platform Play, First-Person
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