Tony Hawk Pro Skater 3 + 4 is out in a few weeks, and we had the opportunity to sit down with game director Kurt Tillmans to break down what it takes to create a level in Tony Hawk Pro Skater.
0:00 - Level Design Philosophy: Forbidden & Fantastic
2:16 - Unique SoCal Inspiration
3:50 - Tony Hawk Architecture
4:37 - Designing for Flow and Combos
6:07 - Tony Hawk's Involvement
7:20 - New Skating Opportunities
8:36 - Encyclopedic Knowledge & Future Ideas
Source: https://www.youtube.com/watch?v=xVdnjfiGXz4
#TonyHawk #tonyhawksproskater1 #tonyhawksproskater2 #tonyhawksproskater3 #tonyhawksproskater4
0:00 - Level Design Philosophy: Forbidden & Fantastic
2:16 - Unique SoCal Inspiration
3:50 - Tony Hawk Architecture
4:37 - Designing for Flow and Combos
6:07 - Tony Hawk's Involvement
7:20 - New Skating Opportunities
8:36 - Encyclopedic Knowledge & Future Ideas
Source: https://www.youtube.com/watch?v=xVdnjfiGXz4
#TonyHawk #tonyhawksproskater1 #tonyhawksproskater2 #tonyhawksproskater3 #tonyhawksproskater4
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