Watch the complete GDC '15 playlist at:
Noah Falstein explains what the Project Tango team has been up to, and how you could take advantage of this new technology to make your own mobile games more exciting or immersive.
Noah Falstein explains what the Project Tango team has been up to, and how you could take advantage of this new technology to make your own mobile games more exciting or immersive.
- Category
- Tutorials
Sign in or sign up to post comments.
Be the first to comment
Up Next
-
Project Tango: Designing for Virtual Boundaries
by lily 223 Views -
Project Tango: How to Use Motion Tracking in Java
by lily 307 Views -
Lightning Talk: How to Go Viral Without Really Trying
by lily 230 Views -
What's New with Project Tango - Google I/O 2016
by lily 238 Views -
WOORLD Project Tango Game
by lily 231 Views -
Lightning Talk: DeNA and BigQuery
by lily 207 Views -
Lightning Talk: FlatBuffers
by lily 197 Views -
Project Tango Developer Panel - Google I/O 2016
by lily 242 Views -
Lightning Talk: Android TV
by lily 231 Views -
Project Tango Session Reactions
by lily 269 Views -
Google's 3D-sensing Project Tango phones could help you buy furniture
by lily 200 Views -
Project Tango: Introduction to Motion Tracking
by lily 264 Views -
Teaching Phones to See with Project Tango
by lily 291 Views -
Project Tango: Designing for Physical Boundaries
by lily 207 Views -
Project Tango: Introduction to Area Learning
by lily 284 Views -
Hands-on with Google's Project Tango
by lily 434 Views -
Project Tango: How to use Motion Tracking in Unity
by lily 248 Views -
Project Tango Hands-On
by lily 394 Views -
Lenovo Phab2 Pro - Hands-on with the first Project Tango phone
by lily 227 Views -
Project Tango: Designing for Natural Motion Experiences
by lily 242 Views -
The Developer Show 010 (Time to Project Tango)
by lily 230 Views -
Lightning Talk: Bite-Sized VR
by lily 261 Views
Add to playlist
Sorry, only registred users can create playlists.