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Monster Hunter Wilds: 28 Things It DOESN'T Tell You

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There’s a lot that Monster Hunter Wilds doesn’t tell you, and even when it does, there are more specifics to be learned or buried in menus. Because there’s so much to get through, we’ve decided to make two videos! One for Low Rank and new Monster Hunter players, and one specifically for High Rank in Wilds further into the game. While a lot of our footage here will be from High Rank hunts, it’s all stuff that’s applicable earlier in the game, and we’re using preorder bonus layered armor so we don’t give away some later game armor designs.

Timecodes
0:00 - Intro
0:37 - Maxing Out Health and Stamina
1:30 - Large Monster Field Guide
2:11 - Weapons and Armor Are in Your Box From the Start
2:32 - How Weapon and Armor Skills Work
2:52 - How (and Why) To Capture Monsters
3:18 - There Are Additional Weapon Tutorials
3:39 - You Can “Cheat” Charge Weapons
4:08 - Make Inventory Management Simple With Loadouts
4:38 - Every High-Rank Armor Set Is Layered Armor
5:03 - Stop, Drop, and Roll (Or Just Stop and Drop)
5:27 - Knockdown? Seikret Will Save You
5:42 - How to Mount
6:16 - Go For the Head When Mounted
6:48 - Look For Interactables To Pop Up
7:23 - Make It Count When You Cart
7:40 - Be Certain About Affinity
8:07 - Fast Travel is Available Immediately
8:29 - The Map Is Highly Customizable
8:57 - You Should Set Up Your Favorites Tab
9:30 - You Can Customize Your Seikret
9:51 - You Don’t Need to Complete Optional Objectives
10:06 - You Can Add Custom Text to the Stickers
10:26 - You Can Customize Your Hunter Profile
10:45 - Smithy Menus
11:04 - About Special Items
11:26 - Pick Up What Monsters Drop
11:44 - Play the Story Missions in Multiplayer
11:59 - A Midway Point
12:19 - Outro
Category
Gaming
Tags
monster hunter wilds, mhw, mh wilds
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