Learn how 01Digital uses In-App-Purchases (IAP) to effectively monetize their apps while maintaining a safe environment for families.
- Category
- Phone
Sign in or sign up to post comments.
Be the first to comment
Up Next
-
Experts App Clinic: Best practices when building apps for billions - Google I/O 2016
by lily 198 Views -
Angry Birds 2 goes freemium
by lily 178 Views -
Playtime 2016 - Creating sustainable user growth
by lily 130 Views -
Idiot spent $1 mil on a freemium game, Super Mario Run out on iOS - Android Apps Weekly
by lily 263 Views -
Playtime 2016 - Fireside chat - Wayfair & Pokemon GO on augmented reality
by lily 154 Views -
Playtime 2016 opener: Creating the future together
by lily 186 Views -
Playtime 2016 - Building a subscription business that appeals to parents, by PlayKids
by lily 121 Views -
Best practices for orchestrating the Cloud with Kubernetes - Google I/O 2016
by lily 175 Views -
Playtime 2016 - Optimizing for a post install world
by lily 140 Views -
Playtime 2016 - Play fair: Maintaining a level playing field in your game
by lily 201 Views -
9 Best Digital Scales 2016
by lily 158 Views -
Playtime 2016 - Creating long-term retention, loyalty and value with engaging LiveOps events
by lily 185 Views -
Playtime 2016 - Subscriptions update
by lily 140 Views -
10 Best Digital Pianos 2016
by lily 156 Views -
Root Access: Tuning the Freemium model, with startup Unified Intents
by lily 248 Views -
Best practices in media playback - Google I/O 2016
by lily 146 Views -
Monetization and Distribution on Daydream - Google I/O 2016
by lily 211 Views -
10 Best Digital Photo Frames 2016
by lily 210 Views -
Playtime 2016 - Go global: Getting ready for the emerging markets revolution, by Papumba
by lily 176 Views -
Playtime 2016 - Two keys to growth: user acquisition & app engagement, by Cartoon Network
by lily 159 Views -
Playtime 2016 - Daydream & Tango
by lily 190 Views -
10 Best Digital Tire Gauges 2016
by lily 161 Views
Add to playlist
Sorry, only registred users can create playlists.