Sins of a Solar Empire 2 reviewed by Will Borger on PC.
In its current state, Sins of a Solar Empire 2 is hard to recommend. On the one hand, it’s clearly not ready for prime time, despite what its Epic Game Store page and post-1.0 version number would want you to believe. It’s buggy, makes no effort to teach you how to use its huge number of very complex systems, its menus are weirdly and counter-intuitively arranged, and there isn’t even a server browser. On the other hand, all of this confusion comes on top of what is a very faithful follow-up to a beloved real-time 4X game, and developer Ironclad Games has added some cool new ideas to it on top of the under-the-hood and graphical improvements. Sins 2 can be pretty fun with a friend once you figure out how most things work and your massive fleet is blowing some poor guy’s home planet to Kingdom Come, but man, does it take a long time to get there. Maybe when it arrives on Steam with the features we’ve been promised, Ironclad will have (ahem) ironed out all these problems and atone for the sin of releasing it prematurely and hoping nobody would notice.
#IGN
In its current state, Sins of a Solar Empire 2 is hard to recommend. On the one hand, it’s clearly not ready for prime time, despite what its Epic Game Store page and post-1.0 version number would want you to believe. It’s buggy, makes no effort to teach you how to use its huge number of very complex systems, its menus are weirdly and counter-intuitively arranged, and there isn’t even a server browser. On the other hand, all of this confusion comes on top of what is a very faithful follow-up to a beloved real-time 4X game, and developer Ironclad Games has added some cool new ideas to it on top of the under-the-hood and graphical improvements. Sins 2 can be pretty fun with a friend once you figure out how most things work and your massive fleet is blowing some poor guy’s home planet to Kingdom Come, but man, does it take a long time to get there. Maybe when it arrives on Steam with the features we’ve been promised, Ironclad will have (ahem) ironed out all these problems and atone for the sin of releasing it prematurely and hoping nobody would notice.
#IGN
- Category
- Gaming
- Tags
- 4X, Ironclad Games, Online Co-Op Multiplayer
Sign in or sign up to post comments.
Be the first to comment