Slitterhead reviewed by Tristan Ogilvie on PlayStation 5. Also available on PlayStation 4, PC, and Xbox Series X|S.
"Slitterhead features some interesting body-swapping exploration and a unique blood-based battle system, but it never fully capitalises on either of them due to its small handful of repeated level settings and largely indistinguishable enemy encounters. Its story is disappointingly primitive in its presentation, and its time-looping structure only really serves as a feeble attempt to mask the fact that it takes about one hour’s worth of story mission ideas and repeats them incessantly across its 13-hour duration. Like a bloody blade worn down by a few too many battles, Slitterhead grows increasingly dull over time and ultimately just doesn’t cut it."
"Slitterhead features some interesting body-swapping exploration and a unique blood-based battle system, but it never fully capitalises on either of them due to its small handful of repeated level settings and largely indistinguishable enemy encounters. Its story is disappointingly primitive in its presentation, and its time-looping structure only really serves as a feeble attempt to mask the fact that it takes about one hour’s worth of story mission ideas and repeats them incessantly across its 13-hour duration. Like a bloody blade worn down by a few too many battles, Slitterhead grows increasingly dull over time and ultimately just doesn’t cut it."
- Category
- Gaming
- Tags
- Adventure, Bokeh Game Studio, Horror
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