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Starfield: Why 30fps Might Make Sense on Console | IGN Performance Preview

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With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. We also compare the improvements over the previous showing, enhancements within the engine, and much more. So get ready to blast off in a rocket fuelled Starfield performance preview.

0:00 - Introduction
0:27 - Why might it be 30fps and Deeper into the Creation Engine
3:39 - PC Specifications and Graphics impact
4:25 - Testing the older games on Xbox Series X and PC, what can we learn?
9:29 - What this may mean for Starfield & improvements
12:57 - The physics, details of Starfield & how it has improved
16:18 - Closing the question, why might the developers have chosen 30fps on consoles?

#IGN #Gaming #Starfield
Category
Gaming
Tags
Bethesda Game Studios, PC, RPG
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