Trash Talk (Android Dev Summit '18)


Thanks! Share it with your friends!

You disliked this video. Thanks for the feedback!

Added by admin
With improvements in the ART runtime, developers should feel better about favoring good development patterns over memory-optimized-but-ugly-and-fragile techniques. But all of this is based on assumptions about the improvements of ART over Dalvik — what are the details?
This talk will examine some of the specific improvements that ART has made — over Dalvik and over time — and will demonstrate what these improvements mean for raw performance of garbage allocation and collection work.
Presented by: Chet Hasse & Romain Guy
Android Dev Summit '18 all sessions playlist →
Subscribe to the Android Channel! →
Phone & Communications

Post your comment

Sign in or sign up to post comments.


Be the first to comment