- What are the biggest problems facing consumer VR today?
- What can we learn from the rise of other gaming/tech platforms?
- How much will wireless headsets and inside out tracking change things?
- How do you see the competition between mobile and desktop-based VR going?
- What will it take to make VR go mainstream?
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- What can we learn from the rise of other gaming/tech platforms?
- How much will wireless headsets and inside out tracking change things?
- How do you see the competition between mobile and desktop-based VR going?
- What will it take to make VR go mainstream?
Subscribe to Engadget on YouTube:
Get More Engadget:
• Like us on Facebook:
• Follow us on Twitter:
• Follow us on Instagram:
• Add us on Snapchat:
• Read more:
Engadget is the definitive guide to this connected life.
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