Jean-Luc argues that Hitman can be a better experience if you disable some of its key HUD elements.
The joy of Hitman comes from a mastery of its levels. Learning their layouts, planning the perfect hit, or adapting to a changing situation. But what do you do once you’ve mastered Hitman? You make it harder for yourself.
In this video, Jean-Luc Seipke talks about how the experience of playing Hitman 3 can significantly change when you disable key HUD features such as Mission Story Guidance and Instincts Mode. Both are great tools for helping out players but Jean-Luc argues that without them you’re forced to act more cautiously and creatively, creating a more thrilling Hitman experience. And of course just for fun he also tries the game without any HUD just to see what it’s like.
If you enjoy this video, why not check out 47 Ways To Hit Men In Hitman 3, which offers up a humorous look at just how ridiculous the kills can get in Hitman. You can also check out our full review of Hitman 3 by Phil Hornshaw right here on YouTube or at GameSpot.com.
The joy of Hitman comes from a mastery of its levels. Learning their layouts, planning the perfect hit, or adapting to a changing situation. But what do you do once you’ve mastered Hitman? You make it harder for yourself.
In this video, Jean-Luc Seipke talks about how the experience of playing Hitman 3 can significantly change when you disable key HUD features such as Mission Story Guidance and Instincts Mode. Both are great tools for helping out players but Jean-Luc argues that without them you’re forced to act more cautiously and creatively, creating a more thrilling Hitman experience. And of course just for fun he also tries the game without any HUD just to see what it’s like.
If you enjoy this video, why not check out 47 Ways To Hit Men In Hitman 3, which offers up a humorous look at just how ridiculous the kills can get in Hitman. You can also check out our full review of Hitman 3 by Phil Hornshaw right here on YouTube or at GameSpot.com.
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- Gaming
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- game, games, video game
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