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Computing Smooth Surface Contours With Accurate Topology

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Video illustrating the ACM Transactions on Graphics paper :

Computing Smooth Surface Contours with Accurate Topology.
Pierre Bénard, Aaron Hertzmann, Michael Kass.

Project page: http://www.labri.fr/perso/pbenard/publications/contours.html
Category
Computing
Tags
computer graphics, non-photorealistic rendering, contours
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