Link to podcast → https://goo.gle/49aEjUE
In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more!
Chapters:
Intro (00:00)
What’s Aurash working on currently? (02:40)
How much is Play store providing users with content based on previous interests? (05:29)
Longstanding games vs new games (08:34)
Mobile gaming vs console (10:07)
Are there stats on what type of games people are playing? (18:07)
Difficulties and solutions for transitioning games from various devices (21:14)
Movie corner - War Games (25:15)
How does Play console help devs optimize engagement? (26:23)
What is the breakdown of tools that devs actually use for games? (27:53)
Reducing the backend costs for devs (30:18)
Where does loyalty content surface? (34:28)
Balancing add load (35:16)
Cloud saves (38:18)
Aurash’s history with Play store (42:18)
Wrap up (42:58)
Romain: @romainguy, threads.net/@romainguy, [email protected]
Tor: threads.net/@tor.norbye and [email protected]
Chet: @chethaase, threads.net/@chet.haase, and [email protected]
Aurash: https://twitter.com/aurash - @aurash
Watch more Android Backstage → https://goo.gle/adb-podcast
Subscribe to Android Developers → https://goo.gle/AndroidDevs
Speakers: Tor Norbye, Romain Guy, Chet Haase, Aurash Mahbod
In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more!
Chapters:
Intro (00:00)
What’s Aurash working on currently? (02:40)
How much is Play store providing users with content based on previous interests? (05:29)
Longstanding games vs new games (08:34)
Mobile gaming vs console (10:07)
Are there stats on what type of games people are playing? (18:07)
Difficulties and solutions for transitioning games from various devices (21:14)
Movie corner - War Games (25:15)
How does Play console help devs optimize engagement? (26:23)
What is the breakdown of tools that devs actually use for games? (27:53)
Reducing the backend costs for devs (30:18)
Where does loyalty content surface? (34:28)
Balancing add load (35:16)
Cloud saves (38:18)
Aurash’s history with Play store (42:18)
Wrap up (42:58)
Romain: @romainguy, threads.net/@romainguy, [email protected]
Tor: threads.net/@tor.norbye and [email protected]
Chet: @chethaase, threads.net/@chet.haase, and [email protected]
Aurash: https://twitter.com/aurash - @aurash
Watch more Android Backstage → https://goo.gle/adb-podcast
Subscribe to Android Developers → https://goo.gle/AndroidDevs
Speakers: Tor Norbye, Romain Guy, Chet Haase, Aurash Mahbod
- Category
- Software
- Tags
- android developers backstage, android developer, android latest
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