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WebGPU - Android Developers Backstage

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Episode 200: In this episode, Chet and Romain speak with Ken Russell and Corentin Wallez from the WebGPU team. WebGPU is a new API that brings modern GPU rendering and compute functionality to web and other platforms (including Android!). We talk about the genesis and capabilities of WebGPU, WGSL (WebGPU’s new shading language), the state of WebGL (the predecessor API for web GPU rendering), and lots of other fun related graphics topics.

Links:
Samples → https://goo.gle/3OWmiCn
Github repo → https://goo.gle/3QEk4Ja
Google I/O Codelab → https://goo.gle/457lwIp
Google I/O presentation → https://goo.gle/44bpKO5
Associated blog post → https://goo.gle/3KDRXpK
Series of articles teaching WebGPU and WGSL → https://goo.gle/3L4C7F5
Series of articles of WebGPU best practices → https://goo.gle/457m8Od
Draft specs for WebGPU → https://goo.gle/45N5HH5
Draft specs for WGSL → https://goo.gle/3YDQhm8
Dawn from Google/Chromium → https://goo.gle/45ctOPm
wgpu from Firefox → https://goo.gle/3qA78cP

Catch more from ADB → https://goo.gle/adb-podcast
Subscribe to Android Developers → https://goo.gle/AndroidDevs

#Featured #AndroidDevelopers #ADBPodcast
Category
Software
Tags
Webgpu, what is webgpu, how to use webgpu
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