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Unity Tutorial: Authoritative Networking Explained

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Basic Networking explained here:http://y2u.be/iEhdzgthfVU
Authoritative Networking Tutorial: http://y2u.be/QfzrpxO89tU

Authoritative networking in unity requires the communication between a client or multiple clients and a server. The clients need to request actions and controls from the server by sending RPC functions through a networkview viewID. This is unique to the objects the scripts are attached to as well as being sent by a unique network player. The server carries out tasks then sends the result back to clients in the game. making the server authoritative.

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-- Scripts are available here: http://createathingunity.blogspot.co.uk/
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