Game designer Carolyn VanEseltine visited Google's office in Cambridge, MA to encourage everyone to make their own video games.
She spoke about how the increasing availability of free tools (such as Twine, Construct 2, GameMaker, and Inform 7) makes video game development accessible to non-programmers , and why that matters, looking at video games as an art medium and a mode of expression, particularly for minority voices.
Carolyn VanEseltine is a professional game developer and a game dev hobbyist, which overlap in some ways but not in others. She's been in the industry since 2001, with credits ranging from Rock Band 3 and Dance Central to Revolution 60, but she's also the award-winning developer behind more than 20 interactive fiction games. She blogs about the art and craft of game development at www.sibylmoon.com .
She spoke about how the increasing availability of free tools (such as Twine, Construct 2, GameMaker, and Inform 7) makes video game development accessible to non-programmers , and why that matters, looking at video games as an art medium and a mode of expression, particularly for minority voices.
Carolyn VanEseltine is a professional game developer and a game dev hobbyist, which overlap in some ways but not in others. She's been in the industry since 2001, with credits ranging from Rock Band 3 and Dance Central to Revolution 60, but she's also the award-winning developer behind more than 20 interactive fiction games. She blogs about the art and craft of game development at www.sibylmoon.com .
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